2008 02 19
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I didn’t feel like drawing in her other foot when I was prepping the sketch. And the shading is sloppy as fuck. And I’m pulling an all-nighter. But I like how this came out, and her design is more or less final.
The shirt logo was appropriate, I feel, both for the character and for the state I’m in at moment. And I learned how to warp an object so it looks right superimposed over the curvy bits on her chest. Still can’t get the camo pattern to appear deformed when I use a displacement map, but it looks close enough with shading and a little manual editing to stop camo blob thingies from spanning between her legs, thus creating the illusion of separate legs. Did I mention I’m not sleeping tonight?
